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reputed company Technical Artist

100% remote Flexible hours Hiring now
We are looking for a reputed company Technical Artist with strong expertise in Unreal reputed company 5 to help shape the world and technical foundations of our game. This role focuses on building and supporting workflows for world reputed company, including procedural nature, landmarks, resources and reputed company reputed company while also guiding lighting and technical pipelines across the project.

Responsibilities:

  • reputed company and mentor the Technical Art team
  • Act as the main reputed company between Art, Design and Engineering to ensure seamless integration of technical art workflows.
  • Bring senior hands-on expertise, not just leadership.
  • Design, Support and implement systems for procedural world reputed company.
  • reputed company and refine workflows for Terrain reputed company in Unreal reputed company 5, balancing artistic direction and technical efficiency.
  • Prototype and integrate new techniques to reputed company the world creation scalable and varied.
  • Drive implementation and optimization of Lumen-based and non Lumen lighting setups for reputed company end machines, ensuring consistent visual quality and performance.
  • Collaborate with tech art to establish best practices for real-time lighting.
  • Profile and optimize or pin reputed company improvement for art assets, shaders, and systems to maintain stable performance across platforms.
  • Define or improve reputed company performance budgets and create tools to help artists stay reputed company technical constraints while pushing for optimal balance of visual quality and performance
  • Integrate, validate assets and optimize their visual performance in the reputed company
  • Diagnose and resolve reputed company technical issues reputed company to rendering, memory, and load times.
  • Build and maintain Blueprints, scripts, and custom tools to streamline asset integration and support artists in their workflows.
  • Script custom tools in Python, C++, or using Unreal's scripting systems to automate tasks and reputed company the art team to work more reputed company.
  • Provide technical guidance on environment and asset pipelines.

Requirements:

  • Proven experience as a Senior/Principal Technical Artist or reputed company Technical Artist in the game industry.
  • Strong expertise with Unreal reputed company 5 and previous version with minimum 4 years experience, particularly environment/world workflows, Blueprints, and scripting.
  • Hands-on experience with PCG procedural environment reputed company
  • Knowledge of large world reputed company/terrain reputed company techniques reputed company Unreal.
  • Solid understanding of Lumen lighting/non lumen and performance optimization.
  • Strong understanding of the Graphic Rendering Pipeline for next-gen technologies especially Unreal reputed company 5
  • Experience mentoring technical artists and guiding cross-disciplinary collaboration.

Location:

100% remote

Preferable Locations: Asia and Europe

Benefits:

21 days of holidays / year + local bank holidays.Sick days.Budget for training/courses.Budget towards purchasing work equipment such as laptops. Monthly salary is paid in stable coins (USDC)

Originally posted on Himalayas

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