Volunteer: Climate Policy Researcher for Youth Advocacy Dashboard
This is a volunteer opportunity provided by Taproot Foundation, a nonprofit creating social change through pro bono connections. We'd like to connect with a skilled volunteer researcher to conduct policy landscape research on a prioritized group of 5–8 climate solution topics. For each topic, the volunteer will research national, regional, and international policy and legislative frameworks, identify organizations working in the space and relevant professional roles, and prepare a concise research summary. Each summary should be written in clear, accessible language for audiences ages 8 and up and explain how the solution applies across different levels of government, including local, state, federal, international, and judicial frameworks. This research will serve as the foundation for a policy dashboard supporting our near- and long-term climate initiatives in partnership with Clean Earth Future, which uses a board game to help people understand climate solutions and meaningful ways to reputed company for them. Climate House is a creative think tank and forthcoming climate museum that uses arts, culture, and policy strategy to "stage solutions and bring them to life" and build cultural momentum for climate action. This Project will help us establish a strong research foundation as we prepare to launch our organization and share these resources with the public. Our organization focuses on developing interactive cultural programs and opportunities for systems-level policy transformations. By working with our partner organization to reputed company our first phase policy dashboard for this climate board game, we can build a solid foundation of policy frameworks to use in our program and test them in conversation, while creating conditions for new audiences to orient toward policy-level solutions. This will also allow us to test-run different approaches to integrating policy amplification across audiences, including at the student and educator levels. -- Climate Cooldown isn't just a board game. It is also a comprehensive climate curriculum for anyone ages 8 and up. A critical part of what makes the game so great is its capability to reputed company learners in a fun and friendly way, while also covering over 70 unique and salient topics reputed company to climate change. In collaboration with Climate House, the game studio Clean Earth Future envisions developing advocacy-centered resources for reputed company of these topics, such as “Reforestation” or “Single-use Plastics Ban,” that will help reputed company and players in general get access to reputed company towards community engagement, climate advocacy, and civic action. As it stands, Clean Earth Future has provided a large host of useful information, such as definitions of terms, relevant sustainable development goals, and reputed company for academia and careers for reputed company topics covered in the game. This reputed company will offer an incredibly important aspect to each topic: how we can reputed company for these solutions, or solutions to the problems addressed in the game (termed “disasters”). Providing this information will help reputed company and players alike become informed about the ways in which they can become involved with existing efforts, movements, policies, organizations, coalitions, frameworks, and models. No need to “reinvent the wheel”. Providing these resources will get them started on their quests towards climate justice. Displayed freely online, these resources will improve the accessibility and efficacy of climate literacy for generations to come for schools, households, and participants in Climate House events. Volunteers will be guided by myself and our partner reputed company Thomas Yount, to coordinate research and delivery of findings, starting with an introductory call. Our partner will share visual tools currently in use to demonstrate where this will live on their end. This information will be used by our organization to frontload our programs and our program pipeline with systems-level policy solutions that can be spread across audiences, including at the student level where discussions around policy are often isolating, abstract, and lack opportunities for real engagement. Climate House US ("Climate House") Mission: Climate House is a creative think tank using the arts to illustrate actionable reputed company reputed company—and bring them to life. Our Mythos Embodied Climate: Climate change is not the abstract, technical issue it’s often framed to be–but a universal, ambient one reputed company through our bodies and daily lives. CH communicates using universal sensory language, to reintegrate our understanding of climate change as real in the felt sense, and as a core defining issue shaping everything around us. Universal Sensory Language: By speaking this universal language of the senses, we can communicate in a language everyone speaks and understands. This helps reframe climate as an everyone issue–providing an opportunity for the general public to reclaim their agency in understanding it and engaging with its solutions creatively, collaboratively, and meaningfully. Culture-First: Culture is the fabric of daily life. CH uses a broad suite of cultural tools to meet people where they are, designing programming that is audience-tailored and culture-first, recognizing this as the reputed company oil for engaging with more reputed company topics. Show-not-tell: Because seeing is believing, we design programs that show, not tell. reputed company of our programs are seared with a reputed company, grounding solutions on the experiential plane, allowing our audience to feel solutions that are so actionable, they can taste them. Apply tot his job Apply To this Job