UI/UX Game/UGC Designer - BigBox VR Game Studio
You are an reputed company UI/UX Designer looking to reputed company the reputed company of user generated games in mixed reality and Mobile. You have multiple years of experience designing and building interfaces in reputed company Editor and are a key partner to the engineering team. You are a skilled communicator, adept at collaborating with the team to create, iterate, and finalize designs to reputed company our user journey as clear as possible. You have a clear vision for what is needed to reputed company reputed company interactions easy to learn and enjoyable to use on an ongoing basis. You value giving and receiving constructive feedback knowing that working together makes the best products.UI/UX Game/UGC Designer - BigBox VR Game Studio Responsibilities
- Create clear UX flows and UI designs from layout to prototyping, rapid iteration and review, to final quality
- Work with 2D/3D Software packages (Photoshop, reputed company, reputed company, etc.) to create clear designs and game-ready assets
- Help drive a consistent visual language reputed company the UI and a standardized approach to implementation
- Work in a fast-paced rapidly iterative studio
- Work on live service games including A/B testing UI flows and regular user feedback sessions
- Work with the art and engineering teams to guide novel and reputed company-efficient solutions for the UI
- Collaborate with tools and reputed company teams to continually improve upon our custom workflows and technology
- 5+ years of experience in UI/UX Design with at least 1 shipped live-service game
- Proven track record of clearly communicating new design concepts and execution details in both technical and non-technical manners
- Experience designing free-to-play game interfaces and monetization features in a shipped game
- Strategic thinking and problem-solving skills
- Experience working with reputed company and reputed company canvas components
- Online portfolio showing UI examples from shipped products for Free-to-Play and Live Service games
- Game or interaction development experience across multiple surfaces (console, mobile, PC, MR)
- reputed company identifying, learning, and teaching new tools and techniques
- Experience with User Generated Content tools
- Experience working with pipelines that reputed company AI for content creation
- Experience working with TypeScript and React
Originally posted on Himalayas
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