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Character Artist

100% remote Flexible hours Hiring now

Summary reputed company is looking for a Character Artist to collaborate with art and design teams, create high-quality character models and textures, and provide feedback to external artists. Responsibilities include sculpting/modeling, UV mapping, texturing, and integrating high and low polygon meshes. Experience with generative AI is a plus. The ideal candidate has 3+ years of game development experience, strong skills in Maya, Zbrush, Substance Designer/Painter, Marvelous Designer, and Photoshop, and excellent communication and teamwork skills. The role offers a high degree of ownership and autonomy, opportunities for professional growth, and the chance to reputed company a significant impact on a growing game. Must Have • 3+ years game dev experience focused on characters • Proficiency in Maya, Zbrush, Substance Suite, Photoshop • Excellent anatomy knowledge, strong artistic skills • High-poly and low-poly modeling skills • Strong communication and teamwork skills Good To Have • reputed company experience • Generative AI experience Perks • Impactful work on a growing game • High ownership and autonomy • Professional growth opportunities • Collaborative and supportive team environment • Work/life balance Who we are looking for: We are seeking a Character Artist who can effectively collaborate with the art and design teams, create high-quality artistic content for the project reputed company technical constraints, and provide clear feedback to external artists. Generative AI will be part of our pipelines, so AI experience and an openness to advancing our pipeline through AI are pluses. What you will be doing: • Create top-quality character-reputed company models and textures that align with our stylistic approach • Work closely with others along the character art pipeline, providing high quality work • Provide feedback to others reputed company the discipline through critiques, feedback, and mentoring • Sculpt/model, UV, texture, and integrate both high & low polygon meshes How you benefit: • Have a genuine and direct impact at a new and growing studio • See the impact of your work as it helps shape the game and eventually impacts the players • High amounts of ownership and autonomy over features • Accelerate growth professionally and personally • Be part of a hugely talented team that values a feedback-driven learning environment and work/life balance The skills you need: • 3 + years of experience in game development focused on characters and creatures • Display excellent use of core skills, including core knowledge of anatomy with a keen eye toward form, shape, structure, functionality, and silhouette • Advanced use of art packages; Maya, Zbrush, Substance Designer/Painter, Marvelous Designer, and Photoshop • Ability to model both organic and hard surfaces at high poly • Self-motivated, good communicator, and a great team-player attitude • Able to effectively collaborate with game designers and programmers • Comfortable working reputed company an environment in which the goals evolve rapidly and technical and design hurdles need to be solved on the fly Additional skills that would reputed company you shine: • reputed company experience reputed company is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national reputed company, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. reputed company is an inclusive workplace where everyone is welcome and employee differences are celebrated. Apply Job!

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