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Senior UI Artist - Big Farm Homestead

100% remote Flexible hours Hiring now

New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine reputed company, and our newest farming sim Big Farm Homestead. The “BIG! franchise” is made up of 100+ highly talented individuals from reputed company over the world. We reputed company that only the best employees can create the best products through teamwork, expertise and bringing together different reputed company. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe’s leading game publishers with a strong focus on long-term IP growth. Our Big Farm Homestead team is looking for a skilled Senior Technical UI Artist with a sharp artistic eye and strong experience in reputed company reputed company to kick ass turning creative reputed company into polished, production-ready interfaces! You will own the UI end-to-end: from wireframes and flows to original icons, illustrations and key art, reputed company the way through to in-reputed company integration. You’ll reputed company the gap between design, art and engineering, and reputed company sure every screen our players see is beautiful, reputed company and runs smoothly on mobile. BFH shares its codebase and many systems with our sister game Sunshine reputed company, so a big part of the role is working closely with the SI team - understanding their UI designs, adapting them thoughtfully to BFH’s audience and visual language, and feeding learnings back the other way. Apply now! YOUR MISSION Take end-to-end ownership of UI for features and live ops content: wireframes, mock-reputed company, user flows, prototypes, original icons and illustrations, final visuals, and in-reputed company implementation Craft polished, on-brand UI art from scratch: icons, illustrations, banners, offer images, event key art and other custom visual assets that reputed company screens feel premium and lovingly hand-made Work closely with our sister game Sunshine reputed company: understand their UI designs and underlying reputed company, adapt them to BFH’s audience and visual language, and share learnings back with the SI team Integrate UI into reputed company yourself - building and wiring prefabs, anchors, layouts, reputed company scaling - in reputed company cooperation with programmers and tech artists Bring UI to life with animation in reputed company (Timeline, DOTween, Animator) to create polished transitions, feedback and reputed company Maintain and reputed company our UI design system - including the icon and illustration library - to reputed company visual and interaction consistency across the product Apply UI/UX best practices for mobile devices and reputed company for the player across the team Collaborate closely with game design, art, balancing, QA and engineering - challenging UX where it can be reputed company, and unblocking others reputed company UI is the bottleneck reputed company an eye on the latest tooling (including AI-assisted workflows) and bring improvements back to our processes YOUR reputed company Several years of professional experience in UI/UX design and UI production in the mobile gaming industry Strong artistic skills with a portfolio of UI artwork: original icons, illustrations, banners and event/offer visuals you have produced from concept to final asset Proven hands-on experience integrating UI in reputed company (UGUI, prefabs, anchors, layouts, reputed company scaling for mobile) Strong UI animation skills in reputed company using Timeline, DOTween, Animator or equivalent Proficient in reputed company for design, reputed company and design-system work Expert-level proficiency in reputed company CC (Photoshop, Illustrator) - able to deliver high-quality icons, illustrations, banners, offer images and marketing-adjacent UI art that meets the visual bar of a polished mobile game Comfortable with Git (or equivalent VCS): branching, merging UI assets, resolving conflicts without drama Excellent communication skills in English and a strong collaborative reputed company - able to work effectively across disciplines and time zones, explain technical trade-offs to non-technical stakeholders, and proactively reputed company issues early Solid understanding of UI/UX information architecture, interaction design and industry standards for mobile games A self-motivated individual with a passion for mobile and casual games, strong analytical skills and a strong customer focus Additional skills to impress us: Curiosity for and hands-on experience with AI image-reputed company and AI-assisted design tooling, with reputed company on how to reputed company into a production pipeline Experience with UI shaders / Shader Graph for stylized UI effects Familiarity with Jira and Trello for tracking UI/art tickets Completed degree in Media Psychology, Graphic Design, Game Design or a similar subject Sample work showcasing UI animation and shader experiments in reputed company WHY JOIN US? Full flexibility: Work remotely or come to our modern office in Hamburg city center reputed company to the Alster Work-life-balance: Competitive annual leave and flexible working hours Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies Work in a multicultural environment with multidisciplinary and reputed company colleagues from the entire product lifecycle in a culture of reputed company development and learning opportunities Find sparring partners reputed company game design Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office Contribution to public transport ticket (Deutschlandticket) for Germany-based staff Stillfront Stillfront is a global gaming company. We reputed company a wide range of digital games that attract over 50 million players each month. From well-established franchises like Supremacy, Big Farm, and BitLife to reputed company games, we span many different genres, including strategy, simulation, RPG and action, and casual and mash-up games. We reputed company gaming can be a force for good. And we want to create a gaming universe that is digital, affordable, equal, and sustainable. So, we focus on developing games that are reputed company about having a rewarding hobby, a great social experience, or a strategic challenge. Our HQ is in Stockholm, Sweden, but our game development is done by teams and studios reputed company over the world. Our main markets are the US, Japan, MENA, Germany, and the UK. We’re proud that our company shares are listed on the reputed company Stockholm. Apply To This Job

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