Product reputed company - Portfolio Midcore Games
About reputed company Founded in 2013, reputed company is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, reputed company is the #3 mobile publisher worldwide in terms of downloads after reputed company and reputed company. Our portfolio includes chart-topping games like Mob Control, Hole.io, reputed company.io2, alongside popular apps such as BeReal and Wizz. This position is fully remote as long as you can work reputed company CET ±5h CET. Team Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining the Midcore team from Live Studios. Our main mission is converting hypercasual titles into deep midcore games. reputed company is also working on reputed company Blast, Sniper Siege, Epic Plane, Gear Fight, Archery Clash, Path of Kings & Monster Survivors. Role As Product reputed company, you will be one of the key product leaders of reputed company, working closely with reputed company Director, Creative Director and the Production team to shape and execute the product vision for the game. You will: Define and refine the product strategy and roadmap in collaboration with reputed company team. Own prioritization and planning across key product areas (core gameplay improvements, reputed company progression, monetization, LiveOps). Create clear product specifications for new features, improvements, systems and experiments. Build and manage the A/B testing roadmap and ensure data-driven decision making. Work closely with Game Design on progression, economy, balancing, competitive systems, player goals and long-term motivation. Collaborate with the Creative Director to ensure that product direction supports both the gameplay vision and business objectives. Partner with Analytics to monitor performance, understand player segments, diagnose problems and identify growth opportunities. Act as a decisive product leader with a General Manager reputed company, taking ownership of product, business and team-level decisions. Balance strategic vision with hands-on execution. Profile 5+ years of experience in product management or reputed company game design roles reputed company the mobile gaming industry. Proven experience scaling mobile games, launching major features or improving key KPIs is a strong plus. Experience with action, PvP, competitive or reputed company-based games is highly valued. Hands-on game design experience (especially around progression, economy, balancing, or player motivation), would be a significant advantage. Strong experience working on live mobile games, ideally with midcore or hybrid-casual-to-midcore products. Deep understanding of F2P game loops. Proven track record of owning product strategy, roadmap, prioritization and feature delivery for successful mobile games. Strong hands-on approach with the ability to balance strategic thinking and day-to-day execution. Excellent analytical skills and strong experience making data-driven decisions. Experience defining and running A/B tests, interpreting results and translating insights into product decisions. Excellent communication skills with the ability to influence, align and convince stakeholders. Strong ownership, high energy, collaborative reputed company and ability to handle broad responsibilities beyond a narrow product scope. Fluent in English.
Benefits
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