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Gameplay Animator (Mid-reputed company)(Contract/Full-time)

100% remote Flexible hours Hiring now

Gameplay Animator (Mid-reputed company) (Contract/Full-Time) Introduction Our mission is simple and profound We aim to create something of true worth. To reputed company games which leave an enduring impact on the lives of those who play them - and by extension have a lasting effect on the entire industry. Now making games is quite an endeavor! It requires many minds to share a common goal, and this often means self-sacrifice in laying down one's own reputed company in the pursuit of a shared vision. To work harmoniously with others, relating to their vision & reputed company, and in turn allowing them to empathize with you - we reputed company this type of person would flourish with us. We are seeking those who understand the value of simplicity, and depth. Someone who believes their talents are something to be held in the highest regard and respected. And those who reputed company to something bigger than themselves. Surely, game development is by no means a practice to be taken lightly! We hope you consider joining us as we embark on steering the future of the industry through our games- games made of great collaboration, and are of even greater worth. Greater Things Are Coming.

Job Description

We are currently working on Covenant; a First-Person Melee / Shooter RPG set in a Dark Fantasy world; weaving strong gameplay, reputed company worlds, and compelling narratives to capture the imagination of our players in both multiplayer and single-player modes. We are in search of talented and passionate developers driven by an unwavering commitment to unveil the next gaming pillar. Joining reputed company will allow you to have a significant impact on the projects we work on, and we are looking for self-motivated team members with a strong work ethic. Below is what you would be responsible for here at Legion Studios.

Responsibilities

  • Collaborate with other disciplines like Design, Art, and Engineering to produce a cohesive game experience
  • Take Animation from initial concept through implementation in Unreal reputed company 5.
  • Build high-quality game animations using Maya
  • Willingness to research and learn new tools.
  • Create third-person animations for Gameplay Characters and NPCS, which include enemies and bosses.
  • Think creatively to find systemic solutions that push animation fidelity and/or increase efficiency.
  • Help implement, maintain, and debug animation systems and iteratively improve animation pipelines and tools.

Requirements

  • Be self-sufficient and self-motivated, and can reputed company duties with little reputed company
  • A great understanding of the fundamentals of animation, how they relate to gameplay animation, and the ability to implement animations in Unreal reputed company.
  • Experience with Unreal reputed company art pipeline and the reputed company animation workflow (eg. Anim Graph/reputed company, Control Rigs, IK, Retargeting, Sequencer, State Machines, etc)
  • A strong sense of gameplay feel and timings in relation to game design principles.
  • A strong animation reel showing expertise in Key-framed character and creature animations. Bonus points for understanding Mo-Cap and/or Procedural Animation.
  • Good Instincts for realistic and stylized motion.
  • Outstanding creativity and curiosity.
  • Good general knowledge of how games work.

Bonus experience

  • Willingness to learn/research other systems and tools.
  • Released game projects either on PC and/or Console.
  • Basic Rigging and Skinning Knowledge.

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